Uranium
Application Framework
UM.View.DefaultPass.DefaultPass Class Reference
Inheritance diagram for UM.View.DefaultPass.DefaultPass:
UM.View.RenderPass.RenderPass

Public Member Functions

None __init__ (self, int width, int height)
 
None render (self)
 
- Public Member Functions inherited from UM.View.RenderPass.RenderPass
None __init__ (self, str name, int width, int height, int priority=0)
 
str getName (self)
 
Tuple[int, int] getSize (self)
 
int getPriority (self)
 
None setSize (self, int width, int height)
 
None bind (self)
 
None release (self)
 
None render (self)
 
int getTextureId (self)
 
QImage getOutput (self)
 

Additional Inherited Members

- Static Public Attributes inherited from UM.View.RenderPass.RenderPass
int MaximumPriority = 999
 

Detailed Description

A render pass subclass that renders everything with the default parameters.

This class provides the basic rendering of the objects in the scene.

Constructor & Destructor Documentation

◆ __init__()

None UM.View.DefaultPass.DefaultPass.__init__ (   self,
int  width,
int  height 
)

Reimplemented from UM.View.RenderPass.RenderPass.

Member Function Documentation

◆ render()

None UM.View.DefaultPass.DefaultPass.render (   self)
Render the contents of this render pass.

This method should be reimplemented by subclasses to perform the
actual rendering of the render pass.

Reimplemented from UM.View.RenderPass.RenderPass.


The documentation for this class was generated from the following file: