NAME

PDL::Graphics2D - An object oriented interface to PDL graphics


SYNOPSIS

 use PDL::Graphics2D;
 $win = PDL::Graphics2D->new(<Interface>, <Options>);
 $w = imag2d( $image, 'Title Here', ... );


DESCRIPTION

This is an umbrella class allowing for a simple interface to all plotting routines in PDL. On its own it does not do any work it merely passes information to the appropriate class. Ideally this should probably offer a uniform interface to a variety of packages.

This requires a lot more work before it is useful I feel, but it can be used already.


CONSTRUCTORS

new

  Create a 2-D graphics object with the requested interface type


FUNCTIONS

imag2d

  Display a 2-D image in a figure window

imag2d() creates a plain FreeGLUT OpenGL window and displays the input image with 1:1 aspect ratio for pixels. The window resize is constrained to the actual ratio of the image dimensions. The initial display size is currently a 200x200 window to prevent things from being too small by default.

The image to display can have dimensions ($c,$M,$N) where for $c==4 the display is in GL_RGBA, for $c==3 the display is GL_RGB, for $c==2 the display is GL_LUMINANCE_ALPHA, and for $c==1 or for for dimensions ($M,$N) then the display is GL_LUMINANCE.

This routine does not yet thread but multiple images may be viewed at the same time in separate windows by multiple calls to imag2d(). TriD graphics visualization windows and the imag2d() windows may be created and used independently.

NOTE: If you are twiddling a TriD window, the imag2d() windows are active as well. If you call twiddle() the sub, only the imag2d() windows will update correctly.

  $window_id = imag2d($image, $name, $zoom, $x_off, $y_off);
    
    creates a new image figure window from the input piddle
    with the given title, zoom factor, and position (if possible)
    
    $window_id - may be used to refer to the figure window
    
    $image - 2D image piddle with at least 2 or 3 dimensions
             e.g. [M,N], [1,M,N], [2,M,N], [3,M,N], [4,M,N]
    
    $name - the name to use for the figure window (optional)
    
    $zoom - desired (float) pixel zoom factor     (optional)
    
    ($x_off, $y_off) - desired window pixel position (optional)
                       with (0,0) as the top left pixel of the
                       display
  use PDL::Graphics2d;     # imports imag2d() and twiddle()
  $a = sequence(64,48,3);  # make test RGB image
  $a = $a->mv(2,0);        # color must be dim(0) with size [0..4]
  $a /= $a->max;           # pixel values in [0.0,1.0]
  $a = sin(10*$a);
  $w1 = imag2d($a);        # with parens...
  $w2 = imag2d $a->sqrt;   # or without
  $w3 = imag2d $a**2;

twiddle

  Enable GUI interaction with a FreeGLUT display window.
  twiddle();
    
    Runs the FreeGLUT event loop so window GUI operations
    such as resize, expose, mouse click,.. work
    
=cut
  
sub imag2d {
   my ($img, $name, $zoom, $off_r, $off_c) = (undef,"Figure $cur_fig_num", undef, 0, 0);
   # need to add error checking here
   $img = shift;
   $name  = shift if scalar(@_);
   $zoom  = shift if scalar(@_);
   $off_r = shift if scalar(@_);
   $off_c = shift if scalar(@_);
   my $window_id;
   my ($gldrawformat, $gldrawtype, $glds);
   # determine display pixel format and type to use
   if ($img->ndims > 2 && $img->dim(0) == 4) {
      $gldrawformat = GL_RGBA;
      $glds = 1;
   } elsif ($img->ndims > 2 && $img->dim(0) == 3) {
      $gldrawformat = GL_RGB;
      $glds = 1;
   } elsif ($img->ndims > 2 && $img->dim(0) == 2) {
      $gldrawformat = GL_LUMINANCE_ALPHA;
      $glds = 1;
   } elsif ($img->ndims > 2 && $img->dim(0) == 1) {
      $gldrawformat = GL_LUMINANCE;
      $glds = 1;
   } else {
      $gldrawformat = GL_LUMINANCE;
      $glds = 0;
   };
   # convert to float if double for display
   if ($img->type->symbol eq 'PDL_D') {         # clean up code
      $img = $img->float;
   }
   # determine display pixel type to use
   if ($img->type->symbol eq 'PDL_F') {
      $gldrawtype = GL_FLOAT;
   } elsif ($img->type->symbol eq 'PDL_B') {
      $gldrawtype = GL_UNSIGNED_BYTE;
   } elsif ($img->type->symbol eq 'PDL_S') {
      $gldrawtype = GL_SHORT;
   } elsif ($img->type->symbol eq 'PDL_US') {
      $gldrawtype = GL_UNSIGNED_SHORT;
   } elsif ($img->type->symbol eq 'PDL_L') {
      $gldrawtype = ( $gldrawformat == GL_RGBA ) ? GL_UNSIGNED_INT_8_8_8_8 : GL_INT;
   } else {
      die "display_image: unsupported data type '", $img->type->symbol, "' for image display\n";
   }
   # create display window
   my ($im_height, $im_width);
   $im_height = $img->dim($glds+1);
   $im_width  = $img->dim($glds+0);
   if ( !defined($zoom)  and ( $im_width < 200 or $im_height < 200 ) ) {
      # adjust zoom to make initial window bigger than 200px
      my $mindim = ($im_width < $im_height) ? $im_width : $im_height;
      my $zoomest = int( 200 / $mindim );
      $zoomest += 1 unless $zoomest == 200/$mindim;
      print STDERR "imag2d: estimated zoom factor is $zoomest\n" if $debug;
      $zoom = $zoomest;
   }
   $zoom = defined($zoom) ? $zoom : 1.0;
   print STDERR "imag2d: calling display_new_window( "
   . $img->dim($glds+1) . ", "
   . $img->dim($glds+0) . ", $zoom, $name, $off_r, $off_c )" if $debug;
   if ( ! defined( $window_id = display_new_window( $img->dim($glds+1), $img->dim($glds+0), $zoom, $name, $off_r, $off_c ) ) ) {
      print STDERR "imag2d: failure\n";
      return;
   }
   # add GLUT window id to title
   glutSetWindowTitle($name . ":  WinID $window_id");
   $cur_fig_num++;
   # set callback function for image display
   glutDisplayFunc ( \&display_image );
   # set callback function for keypress events
   glutKeyboardFunc ( \&key_ops );
   # set callback for mouse clicks 
   glutMouseFunc( \&mouse_click );
   # set callback for image window resize
   glutReshapeFunc( \&resize_window );
   glutCreateMenu( \&ModeMenu );
   glutAddMenuEntry( "End MainLoop", $RELEASE );
   glutAttachMenu(GLUT_RIGHT_BUTTON);
   # add image and window to list
   push @imag2d_list, { window_id => $window_id, img => $img };
   # set callback for image window close
   glutCloseFunc( \&close_imag2d_window );
   # success
   glRasterPos2i( 0, 0 );
   glDrawPixels_s( $img->dim($glds+0), $img->dim($glds+1), $gldrawformat, $gldrawtype,         $img->get_dataref );
   glFlush();
   twiddle();
   return $window_id;
}

#------------------------------------------------------------------------ # Update imag2d() window image data #------------------------------------------------------------------------ sub imag2d_update { my ($win_id, $image) = @_; my $img;

   return unless scalar(@imag2d_list);
   # search for image corresponding to window
   foreach my $entry ( @imag2d_list ) {
      if ( $entry->{window_id} == $win_id ) {
         $img = $entry->{img};  # 2D piddle for now
         last;
      }
   }
   die "imag2d_update: callback could not find image window\n" unless defined $img;
   # update display window
   $img .= $image->sever;
   glutPostRedisplay();
   return $win_id;
}

#------------------------------------------------------------------------ # Close a specific imag2d window #------------------------------------------------------------------------ sub close_imag2d_window {

   my $win_id = glutGetWindow();
   if ( ! scalar(@imag2d_list) ) {
      $imag2d_keep_twiddling = 0;
      return;
   }
   # search for image corresponding to window
   my ($entry, $found_it);
   foreach $entry ( @imag2d_list ) {
      if ($entry->{window_id} == $win_id) {
         $found_it = 1;
         last;
      }
   }
   if ($found_it) {
      @imag2d_list = grep { $_->{window_id} != $win_id } @imag2d_list;
      $imag2d_keep_twiddling = 0 unless scalar(@imag2d_list);
   } else {
      warn "close_imag2d_window: could not find open window\n";
   }
}

#------------------------------------------------------------------------ # Close all imag2d windows #------------------------------------------------------------------------ sub close_imag2d {

   return unless scalar(@imag2d_list);
   # process all image windows
   foreach my $entry ( @imag2d_list ) {
      glutDestroyWindow($entry->{window_id});
   }
   @imag2d_list = ();
}

#------------------------------------------------------------------------ # Simple twiddle for perldl (use [qQ] to exit) #------------------------------------------------------------------------ sub twiddle { print STDERR "Type Q or q to stop twiddling...\n"; $imag2d_keep_twiddling = 1 if scalar(@imag2d_list); while ($imag2d_keep_twiddling && scalar(@imag2d_list)) { glutMainLoopEvent(); } print STDERR "Stopped twiddle-ing!\n"; }

1;