Jack2 1.9.8
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00001 /* 00002 Copyright (C) 2004-2008 Grame 00003 00004 This program is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU Lesser General Public License as published by 00006 the Free Software Foundation; either version 2.1 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU Lesser General Public License for more details. 00013 00014 You should have received a copy of the GNU Lesser General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 00018 */ 00019 00020 #ifndef __JackSocketClientChannel__ 00021 #define __JackSocketClientChannel__ 00022 00023 #include "JackChannel.h" 00024 #include "JackSocket.h" 00025 #include "JackPlatformPlug.h" 00026 #include "JackRequest.h" 00027 #include "JackError.h" 00028 00029 namespace Jack 00030 { 00031 00036 class JackSocketClientChannel : public detail::JackClientChannelInterface, public JackRunnableInterface 00037 { 00038 00039 private: 00040 00041 JackClientSocket fRequestSocket; // Socket to communicate with the server 00042 JackServerSocket fNotificationListenSocket; // Socket listener for server notification 00043 JackClientSocket* fNotificationSocket; // Socket for server notification 00044 JackThread fThread; // Thread to execute the event loop 00045 JackClient* fClient; 00046 00047 void ServerSyncCall(JackRequest* req, JackResult* res, int* result); 00048 void ServerAsyncCall(JackRequest* req, JackResult* res, int* result); 00049 00050 public: 00051 00052 JackSocketClientChannel(); 00053 virtual ~JackSocketClientChannel(); 00054 00055 int Open(const char* server_name, const char* name, int uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status); 00056 void Close(); 00057 00058 int Start(); 00059 void Stop(); 00060 00061 int ServerCheck(const char* server_name); 00062 00063 void ClientCheck(const char* name, int uuid, char* name_res, int protocol, int options, int* status, int* result, int open); 00064 void ClientOpen(const char* name, int pid, int uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result); 00065 void ClientOpen(const char* name, int* ref, int uuid, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, int* result) 00066 {} 00067 void ClientClose(int refnum, int* result); 00068 00069 void ClientActivate(int refnum, int is_real_time, int* result); 00070 void ClientDeactivate(int refnum, int* result); 00071 00072 void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result); 00073 void PortUnRegister(int refnum, jack_port_id_t port_index, int* result); 00074 00075 void PortConnect(int refnum, const char* src, const char* dst, int* result); 00076 void PortDisconnect(int refnum, const char* src, const char* dst, int* result); 00077 00078 void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result); 00079 void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result); 00080 00081 void PortRename(int refnum, jack_port_id_t port, const char* name, int* result); 00082 00083 void SetBufferSize(jack_nframes_t buffer_size, int* result); 00084 void SetFreewheel(int onoff, int* result); 00085 00086 void ComputeTotalLatencies(int* result); 00087 00088 void ReleaseTimebase(int refnum, int* result); 00089 void SetTimebaseCallback(int refnum, int conditional, int* result); 00090 00091 void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result); 00092 void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result); 00093 void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int uuid, int* result); 00094 void InternalClientUnload(int refnum, int int_ref, int* status, int* result); 00095 00096 // Session API 00097 void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result); 00098 void SessionReply(int refnum, int* result); 00099 void GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result); 00100 void GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result); 00101 void ReserveClientName(int refnum, const char* client_name, const char *uuid, int* result); 00102 void ClientHasSessionCallback(const char* client_name, int* result); 00103 00104 // JackRunnableInterface interface 00105 bool Init(); 00106 bool Execute(); 00107 00108 bool IsChannelThread() { return fThread.IsThread(); } 00109 }; 00110 00111 } // end of namespace 00112 00113 #endif 00114