#include <wx/renderer.h>
This struct can optionally be used with wxRendererNative::DrawHeaderButton() to specify custom values used to draw the text or bitmap label.
◆ wxHeaderButtonParams()
| wxHeaderButtonParams::wxHeaderButtonParams |
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| ) |
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◆ m_arrowColour
| wxColour wxHeaderButtonParams::m_arrowColour |
◆ m_labelAlignment
| int wxHeaderButtonParams::m_labelAlignment |
◆ m_labelBitmap
| wxBitmap wxHeaderButtonParams::m_labelBitmap |
◆ m_labelColour
| wxColour wxHeaderButtonParams::m_labelColour |
◆ m_labelFont
| wxFont wxHeaderButtonParams::m_labelFont |
◆ m_labelText
| wxString wxHeaderButtonParams::m_labelText |
◆ m_selectionColour
| wxColour wxHeaderButtonParams::m_selectionColour |