Reference Cycles Can Leak Memory
Rust’s memory safety guarantees make it difficult, but not impossible, to
accidentally create memory that is never cleaned up (known as a memory leak).
Preventing memory leaks entirely is not one of Rust’s guarantees, meaning
memory leaks are memory safe in Rust. We can see that Rust allows memory leaks
by using Rc<T> and RefCell<T>: it’s possible to create references where
items refer to each other in a cycle. This creates memory leaks because the
reference count of each item in the cycle will never reach 0, and the values
will never be dropped.
Creating a Reference Cycle
Let’s look at how a reference cycle might happen and how to prevent it,
starting with the definition of the List enum and a tail method in Listing
15-25.
use crate::List::{Cons, Nil}; use std::cell::RefCell; use std::rc::Rc; #[derive(Debug)] enum List { Cons(i32, RefCell<Rc<List>>), Nil, } impl List { fn tail(&self) -> Option<&RefCell<Rc<List>>> { match self { Cons(_, item) => Some(item), Nil => None, } } } fn main() {}
RefCell<T> so we can modify what a Cons variant is referring toWe’re using another variation of the List definition from Listing 15-5. The
second element in the Cons variant is now RefCell<Rc<List>>, meaning that
instead of having the ability to modify the i32 value as we did in Listing
15-24, we want to modify the List value a Cons variant is pointing to.
We’re also adding a tail method to make it convenient for us to access the
second item if we have a Cons variant.
In Listing 15-26, we’re adding a main function that uses the definitions in
Listing 15-25. This code creates a list in a and a list in b that points to
the list in a. Then it modifies the list in a to point to b, creating a
reference cycle. There are println! statements along the way to show what the
reference counts are at various points in this process.
use crate::List::{Cons, Nil}; use std::cell::RefCell; use std::rc::Rc; #[derive(Debug)] enum List { Cons(i32, RefCell<Rc<List>>), Nil, } impl List { fn tail(&self) -> Option<&RefCell<Rc<List>>> { match self { Cons(_, item) => Some(item), Nil => None, } } } fn main() { let a = Rc::new(Cons(5, RefCell::new(Rc::new(Nil)))); println!("a initial rc count = {}", Rc::strong_count(&a)); println!("a next item = {:?}", a.tail()); let b = Rc::new(Cons(10, RefCell::new(Rc::clone(&a)))); println!("a rc count after b creation = {}", Rc::strong_count(&a)); println!("b initial rc count = {}", Rc::strong_count(&b)); println!("b next item = {:?}", b.tail()); if let Some(link) = a.tail() { *link.borrow_mut() = Rc::clone(&b); } println!("b rc count after changing a = {}", Rc::strong_count(&b)); println!("a rc count after changing a = {}", Rc::strong_count(&a)); // Uncomment the next line to see that we have a cycle; // it will overflow the stack. // println!("a next item = {:?}", a.tail()); }
List values pointing to each otherWe create an Rc<List> instance holding a List value in the variable a
with an initial list of 5, Nil. We then create an Rc<List> instance holding
another List value in the variable b that contains the value 10 and points
to the list in a.
We modify a so it points to b instead of Nil, creating a cycle. We do
that by using the tail method to get a reference to the RefCell<Rc<List>>
in a, which we put in the variable link. Then we use the borrow_mut
method on the RefCell<Rc<List>> to change the value inside from an Rc<List>
that holds a Nil value to the Rc<List> in b.
When we run this code, keeping the last println! commented out for the
moment, we’ll get this output:
$ cargo run
Compiling cons-list v0.1.0 (file:///projects/cons-list)
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.53s
Running `target/debug/cons-list`
a initial rc count = 1
a next item = Some(RefCell { value: Nil })
a rc count after b creation = 2
b initial rc count = 1
b next item = Some(RefCell { value: Cons(5, RefCell { value: Nil }) })
b rc count after changing a = 2
a rc count after changing a = 2
The reference count of the Rc<List> instances in both a and b is 2 after
we change the list in a to point to b. At the end of main, Rust drops the
variable b, which decreases the reference count of the b Rc<List> instance
from 2 to 1. The memory that Rc<List> has on the heap won’t be dropped at
this point, because its reference count is 1, not 0. Then Rust drops a, which
decreases the reference count of the a Rc<List> instance from 2 to 1 as
well. This instance’s memory can’t be dropped either, because the other
Rc<List> instance still refers to it. The memory allocated to the list will
remain uncollected forever. To visualize this reference cycle, we’ve created the
diagram in Figure 15-4.
Figure 15-4: A reference cycle of lists a and b
pointing to each other
If you uncomment the last println! and run the program, Rust will try to print
this cycle with a pointing to b pointing to a and so forth until it
overflows the stack.
Compared to a real-world program, the consequences of creating a reference cycle in this example aren’t very dire: right after we create the reference cycle, the program ends. However, if a more complex program allocated lots of memory in a cycle and held onto it for a long time, the program would use more memory than it needed and might overwhelm the system, causing it to run out of available memory.
Creating reference cycles is not easily done, but it’s not impossible either.
If you have RefCell<T> values that contain Rc<T> values or similar nested
combinations of types with interior mutability and reference counting, you must
ensure that you don’t create cycles; you can’t rely on Rust to catch them.
Creating a reference cycle would be a logic bug in your program that you should
use automated tests, code reviews, and other software development practices to
minimize.
Another solution for avoiding reference cycles is reorganizing your data
structures so that some references express ownership and some references don’t.
As a result, you can have cycles made up of some ownership relationships and
some non-ownership relationships, and only the ownership relationships affect
whether or not a value can be dropped. In Listing 15-25, we always want Cons
variants to own their list, so reorganizing the data structure isn’t possible.
Let’s look at an example using graphs made up of parent nodes and child nodes
to see when non-ownership relationships are an appropriate way to prevent
reference cycles.
Preventing Reference Cycles Using Weak<T>
So far, we’ve demonstrated that calling Rc::clone increases the strong_count
of an Rc<T> instance, and an Rc<T> instance is only cleaned up if its
strong_count is 0. You can also create a weak reference to the value within
an Rc<T> instance by calling Rc::downgrade and passing a reference to the
Rc<T>. Strong references are how you can share ownership of an Rc<T>
instance. Weak references don’t express an ownership relationship, and their
count doesn’t affect when an Rc<T> instance is cleaned up. They won’t cause a
reference cycle because any cycle involving some weak references will be broken
once the strong reference count of values involved is 0.
When you call Rc::downgrade, you get a smart pointer of type Weak<T>.
Instead of increasing the strong_count in the Rc<T> instance by 1, calling
Rc::downgrade increases the weak_count by 1. The Rc<T> type uses
weak_count to keep track of how many Weak<T> references exist, similar to
strong_count. The difference is the weak_count doesn’t need to be 0 for the
Rc<T> instance to be cleaned up.
Because the value that Weak<T> references might have been dropped, to do
anything with the value that a Weak<T> is pointing to you must make sure the
value still exists. Do this by calling the upgrade method on a Weak<T>
instance, which will return an Option<Rc<T>>. You’ll get a result of Some
if the Rc<T> value has not been dropped yet and a result of None if the
Rc<T> value has been dropped. Because upgrade returns an Option<Rc<T>>,
Rust will ensure that the Some case and the None case are handled, and
there won’t be an invalid pointer.
As an example, rather than using a list whose items know only about the next item, we’ll create a tree whose items know about their children items and their parent items.
Creating a Tree Data Structure: A Node with Child Nodes
To start, we’ll build a tree with nodes that know about their child nodes.
We’ll create a struct named Node that holds its own i32 value as well as
references to its children Node values:
Filename: src/main.rs
use std::cell::RefCell; use std::rc::Rc; #[derive(Debug)] struct Node { value: i32, children: RefCell<Vec<Rc<Node>>>, } fn main() { let leaf = Rc::new(Node { value: 3, children: RefCell::new(vec![]), }); let branch = Rc::new(Node { value: 5, children: RefCell::new(vec![Rc::clone(&leaf)]), }); }
We want a Node to own its children, and we want to share that ownership with
variables so we can access each Node in the tree directly. To do this, we
define the Vec<T> items to be values of type Rc<Node>. We also want to
modify which nodes are children of another node, so we have a RefCell<T> in
children around the Vec<Rc<Node>>.
Next, we’ll use our struct definition and create one Node instance named
leaf with the value 3 and no children, and another instance named branch
with the value 5 and leaf as one of its children, as shown in Listing 15-27.
use std::cell::RefCell; use std::rc::Rc; #[derive(Debug)] struct Node { value: i32, children: RefCell<Vec<Rc<Node>>>, } fn main() { let leaf = Rc::new(Node { value: 3, children: RefCell::new(vec![]), }); let branch = Rc::new(Node { value: 5, children: RefCell::new(vec![Rc::clone(&leaf)]), }); }
leaf node with no children and a branch node with leaf as one of its childrenWe clone the Rc<Node> in leaf and store that in branch, meaning the
Node in leaf now has two owners: leaf and branch. We can get from
branch to leaf through branch.children, but there’s no way to get from
leaf to branch. The reason is that leaf has no reference to branch and
doesn’t know they’re related. We want leaf to know that branch is its
parent. We’ll do that next.
Adding a Reference from a Child to Its Parent
To make the child node aware of its parent, we need to add a parent field to
our Node struct definition. The trouble is in deciding what the type of
parent should be. We know it can’t contain an Rc<T> because that would
create a reference cycle with leaf.parent pointing to branch and
branch.children pointing to leaf, which would cause their strong_count
values to never be 0.
Thinking about the relationships another way, a parent node should own its children: if a parent node is dropped, its child nodes should be dropped as well. However, a child should not own its parent: if we drop a child node, the parent should still exist. This is a case for weak references!
So, instead of Rc<T>, we’ll make the type of parent use Weak<T>,
specifically a RefCell<Weak<Node>>. Now our Node struct definition looks
like this:
Filename: src/main.rs
use std::cell::RefCell; use std::rc::{Rc, Weak}; #[derive(Debug)] struct Node { value: i32, parent: RefCell<Weak<Node>>, children: RefCell<Vec<Rc<Node>>>, } fn main() { let leaf = Rc::new(Node { value: 3, parent: RefCell::new(Weak::new()), children: RefCell::new(vec![]), }); println!("leaf parent = {:?}", leaf.parent.borrow().upgrade()); let branch = Rc::new(Node { value: 5, parent: RefCell::new(Weak::new()), children: RefCell::new(vec![Rc::clone(&leaf)]), }); *leaf.parent.borrow_mut() = Rc::downgrade(&branch); println!("leaf parent = {:?}", leaf.parent.borrow().upgrade()); }
A node will be able to refer to its parent node but doesn’t own its parent.
In Listing 15-28, we update main to use this new definition so the leaf
node will have a way to refer to its parent, branch.
use std::cell::RefCell; use std::rc::{Rc, Weak}; #[derive(Debug)] struct Node { value: i32, parent: RefCell<Weak<Node>>, children: RefCell<Vec<Rc<Node>>>, } fn main() { let leaf = Rc::new(Node { value: 3, parent: RefCell::new(Weak::new()), children: RefCell::new(vec![]), }); println!("leaf parent = {:?}", leaf.parent.borrow().upgrade()); let branch = Rc::new(Node { value: 5, parent: RefCell::new(Weak::new()), children: RefCell::new(vec![Rc::clone(&leaf)]), }); *leaf.parent.borrow_mut() = Rc::downgrade(&branch); println!("leaf parent = {:?}", leaf.parent.borrow().upgrade()); }
leaf node with a weak reference to its parent node branchCreating the leaf node looks similar to Listing 15-27 with the exception of
the parent field: leaf starts out without a parent, so we create a new,
empty Weak<Node> reference instance.
At this point, when we try to get a reference to the parent of leaf by using
the upgrade method, we get a None value. We see this in the output from the
first println! statement:
leaf parent = None
When we create the branch node, it will also have a new Weak<Node>
reference in the parent field, because branch doesn’t have a parent node.
We still have leaf as one of the children of branch. Once we have the
Node instance in branch, we can modify leaf to give it a Weak<Node>
reference to its parent. We use the borrow_mut method on the
RefCell<Weak<Node>> in the parent field of leaf, and then we use the
Rc::downgrade function to create a Weak<Node> reference to branch from
the Rc<Node> in branch.
When we print the parent of leaf again, this time we’ll get a Some variant
holding branch: now leaf can access its parent! When we print leaf, we
also avoid the cycle that eventually ended in a stack overflow like we had in
Listing 15-26; the Weak<Node> references are printed as (Weak):
leaf parent = Some(Node { value: 5, parent: RefCell { value: (Weak) },
children: RefCell { value: [Node { value: 3, parent: RefCell { value: (Weak) },
children: RefCell { value: [] } }] } })
The lack of infinite output indicates that this code didn’t create a reference
cycle. We can also tell this by looking at the values we get from calling
Rc::strong_count and Rc::weak_count.
Visualizing Changes to strong_count and weak_count
Let’s look at how the strong_count and weak_count values of the Rc<Node>
instances change by creating a new inner scope and moving the creation of
branch into that scope. By doing so, we can see what happens when branch is
created and then dropped when it goes out of scope. The modifications are shown
in Listing 15-29.
use std::cell::RefCell; use std::rc::{Rc, Weak}; #[derive(Debug)] struct Node { value: i32, parent: RefCell<Weak<Node>>, children: RefCell<Vec<Rc<Node>>>, } fn main() { let leaf = Rc::new(Node { value: 3, parent: RefCell::new(Weak::new()), children: RefCell::new(vec![]), }); println!( "leaf strong = {}, weak = {}", Rc::strong_count(&leaf), Rc::weak_count(&leaf), ); { let branch = Rc::new(Node { value: 5, parent: RefCell::new(Weak::new()), children: RefCell::new(vec![Rc::clone(&leaf)]), }); *leaf.parent.borrow_mut() = Rc::downgrade(&branch); println!( "branch strong = {}, weak = {}", Rc::strong_count(&branch), Rc::weak_count(&branch), ); println!( "leaf strong = {}, weak = {}", Rc::strong_count(&leaf), Rc::weak_count(&leaf), ); } println!("leaf parent = {:?}", leaf.parent.borrow().upgrade()); println!( "leaf strong = {}, weak = {}", Rc::strong_count(&leaf), Rc::weak_count(&leaf), ); }
branch in an inner scope and examining strong and weak reference countsAfter leaf is created, its Rc<Node> has a strong count of 1 and a weak
count of 0. In the inner scope, we create branch and associate it with
leaf, at which point when we print the counts, the Rc<Node> in branch
will have a strong count of 1 and a weak count of 1 (for leaf.parent pointing
to branch with a Weak<Node>). When we print the counts in leaf, we’ll see
it will have a strong count of 2 because branch now has a clone of the
Rc<Node> of leaf stored in branch.children, but will still have a weak
count of 0.
When the inner scope ends, branch goes out of scope and the strong count of
the Rc<Node> decreases to 0, so its Node is dropped. The weak count of 1
from leaf.parent has no bearing on whether or not Node is dropped, so we
don’t get any memory leaks!
If we try to access the parent of leaf after the end of the scope, we’ll get
None again. At the end of the program, the Rc<Node> in leaf has a strong
count of 1 and a weak count of 0, because the variable leaf is now the only
reference to the Rc<Node> again.
All of the logic that manages the counts and value dropping is built into
Rc<T> and Weak<T> and their implementations of the Drop trait. By
specifying that the relationship from a child to its parent should be a
Weak<T> reference in the definition of Node, you’re able to have parent
nodes point to child nodes and vice versa without creating a reference cycle
and memory leaks.
Summary
This chapter covered how to use smart pointers to make different guarantees and
trade-offs from those Rust makes by default with regular references. The
Box<T> type has a known size and points to data allocated on the heap. The
Rc<T> type keeps track of the number of references to data on the heap so
that data can have multiple owners. The RefCell<T> type with its interior
mutability gives us a type that we can use when we need an immutable type but
need to change an inner value of that type; it also enforces the borrowing
rules at runtime instead of at compile time.
Also discussed were the Deref and Drop traits, which enable a lot of the
functionality of smart pointers. We explored reference cycles that can cause
memory leaks and how to prevent them using Weak<T>.
If this chapter has piqued your interest and you want to implement your own smart pointers, check out “The Rustonomicon” for more useful information.
Next, we’ll talk about concurrency in Rust. You’ll even learn about a few new smart pointers.