a sample in a bmp palette (i.e. in a 1-,4- or 8-bit) file
#include <BmpPaletteSampleValue.h>
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EmbValue | EValue |
| the bit that is embedded in this sample value - must be set in constructor of derived class
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UWORD32 | Key |
| the key of this sample value - must be different for two different sample values - must be set in constructor of derived class
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◆ BmpPaletteSampleValue()
BmpPaletteSampleValue::BmpPaletteSampleValue |
( |
BYTE | i | ) |
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◆ calcEValue()
EmbValue BmpPaletteSampleValue::calcEValue |
( |
BYTE | idx | ) |
const |
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inlineprivate |
◆ getBlue()
BYTE BmpPaletteSampleValue::getBlue |
( |
void | | ) |
const |
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inlinevirtual |
◆ getGreen()
BYTE BmpPaletteSampleValue::getGreen |
( |
void | | ) |
const |
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inlinevirtual |
◆ getIndex()
BYTE BmpPaletteSampleValue::getIndex |
( |
void | | ) |
const |
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inline |
◆ getName()
std::string BmpPaletteSampleValue::getName |
( |
void | | ) |
const |
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virtual |
return a short name uniquely identifying this sample value
Implements SampleValue.
◆ getNearestTargetSampleValue()
get the nearest (with the least distance to this sample value) sample value whose embedded value equals the specified target
- Parameters
-
t | the target embedded value |
If two or more target sample values have equal distance each of them should be returned with equal probability.
The returned SampleValue object should be deleted by the callser.
Implements SampleValue.
◆ getRed()
BYTE BmpPaletteSampleValue::getRed |
( |
void | | ) |
const |
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inlinevirtual |
◆ Index
BYTE BmpPaletteSampleValue::Index |
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private |
◆ Palette
The documentation for this class was generated from the following files: